CS2 Danger Zone

Patch Notes & News

Every Danger Zone update, newest first. Real-time announcements land in the Discord.

September 30, 2026

Latest28 changes

New gameplay

  • Missile strikes: launch, visible flight path and impact effects, tied into zone pacing.
  • Redeploy: respawn during the early zones, late joiners deploy into a running match, limited lives with a last-life warning.
  • Spectator mode via !spectate.
  • Voice rules: squad and proximity based, depending on game phase; short "last words" window at the death spot.
  • Underwater screen effect.
  • Squad ping visible only to your squad; teammates get an outline glow.
  • Fists: every player now carries fists with custom punches and disarm.

Zone & gas

  • Zone rebuilt on a hex grid; gas now grows directionally and creeps toward players instead of closing a whole cell at once.
  • Warning sound when gas approaches.
  • New layered gas visuals and improved closing of the final zone.
  • Zone shown as discs on the radar and tablet map.
  • Siren plays shortly before a zone closes; next-zone voice announcements restored.
  • Grass disappears inside gassed zones (Blacksite, Sirocco, Junglety).

Squads & lobby

  • Squad invite system with a warmup lobby panel and notifications.
  • Squads require a minimum player count on the server; below it everyone plays solo, and existing squads dissolve.
  • Warmup: dead players see the real scoreboard under TAB, living players get the squad panel on the tablet. Warmup tablet can't be dropped.

HUD & screens

  • Old perk-pick, position-pick, tablet map and tablet store screens removed and replaced with new spawn select, store, map, lobby and player HUD screens.
  • Spawn selection rewritten.
  • Tablet map supports rotating and static radar.

Items & equipment

  • Bump mines / breach charges: stick to moving objects, have armed and defuse states; placing over the limit detonates your oldest mine.
  • Drone: reworked cargo delivery and cargo loss, tracks tablets, frees itself when stuck, reacts to power outages.
  • Rope / rappel: more accurate movement and collisions, tuned fall speed, air steering.
  • Parachute and exojump pickup simplified.

Balance

  • Zone payouts and item spawn distribution adjusted; wave payouts round cleanly.
  • Minimum match duration reduced; more cells per wave.

Fixes

  • Fixed client crashes at match end.
  • Fixed a crash from callbacks firing on destroyed objects.
  • Fixed plugin-spawned props missing their model on spawn.

March 29, 2026

15 changes
  • Fixed aspect ratio command
  • Added Teams mode
  • Fixed Exojump/Armor model display on the player model
  • Fixed damage dealt to the Repulsor by the zone
  • You now keep your perk after respawning from the Repulsor
  • Zone-based item spawning: you spawn with items depending on the zone number
    • After 1st zone: spawn with knife
    • After 2nd zone: spawn with Glock
    • After 3rd zone: spawn with Deagle
  • Added impact sound for cases
  • Added Repulsor to supply drops
  • Added !solo command for solo play
  • Auto-teaming after game start
  • Note: Pick position HUD currently doesn't show special icons for teams - coming in the next update
  • Note: Tablet doesn't yet display your teammates - coming in the next update

March 18, 2026

6 changes
  • Repulsor now takes damage
  • Balanced item spawns across the map
  • Items can now spawn without crates
  • Fixed glow around items
  • You now keep 50% of your money after death (increased from 20%)
  • All servers now support SDR connections instead of VPN (primarily benefits players from Russia) - simply enable the "Use Steam VPN" option in the tablet

March 15, 2026

5 changes
  • Added the ability to pick up Bump Mines from the ground
  • Initial steps to balance red box spawning (max one big red box per hex)
  • Fixed picking up ammo from the ground for pistols
  • Molotov distance: will now detonate after 60s or after touching the ground
  • Fixed an issue where ESC would block the buy menu

March 7, 2026

6 changes

Danger Zone Beta is now live!

  • Drones V1 are now active.
  • Zone speed adjustments
  • Fixed Bump Mine turning into Decoy bug
  • Stability Improvements

Maps

  • Various improvements to Junglety
  • Various improvements to Blacksite

February 24, 2026

7 changes
  • Tablet Map now shows hexagons that represent where players currently are
  • Added High-Res Upgrade for purchase to the shop, buying it displays smaller triangles instead of larger hexagons
  • Added showing high value weapon crates to the tablet map if you are within a certain range of them
  • Updated the look of the Buy Menu to better match CSGO
  • Added Repulsor to the buy menu
  • Various Volume adjustments and improved sound effects
  • Removed third person effect when using the tablet

February 10, 2026

5 changes
  • Added our report system (!report playername reason)
  • Added rote gating to vote kicking (VIPs + Server Boosters are allowed to vote kick)
  • Stability Improvements
  • Fixed additional Bump Mine Collision (not attaching to certain objects as expected)
  • Fixed bug that causes player aspect ratios to not save correctly (!aspect x/y to set yours)

February 7, 2026

10 changes
  • Added Sirocco
  • Added map voting at the end of every match
  • Added a sound while flying (may need to increase volume later)
  • Changed to 1 parachute insead of 3 on buy menu airdrops
  • Further improvements to bump mines (to further mirror CSGO)
  • Added missing congratulations announcer sound at end of match

Bug Fixes

  • Fixed bug related to instant shooting after swapping tablet
  • Fixed infinity bumpmine sound if you died during bump mine activation
  • Fixed screen effect during spectator after you died to zone
  • Fixed an instance where grenades disappear

February 5, 2026

7 changes
  • (Game Balance) Adjusted bumpmine stacking to be less powerful
  • (Game Balance) Adjusted Parachute Momentum
  • Added aspect 5/4 to !aspect command
  • Now server should save your !aspect choice (need to test to verify, any bugs please report)
  • B (Buy Menu) should open store
  • Added esc to close tablet
  • Fixed Bump Mine Name Tag when purchased from shop

February 4, 2026

6 changes
  • Improvements for bumpmines and exojump
  • Now you need to hold E or your Use Key for 0.5s to pick up Parachutes/Exojumps
  • Added additional hints
  • Money bags now give less money ($300)
  • (Game Balance) Parachute now reduces speed instead of a "clap"
  • (Game Balance) Exojump now gives 90% fall damage reduction instead of 100% reduction

February 3, 2026

9 changes
  • Added Tab for Tablet Usage
  • Added Buy Menu Bind for Tablet Shop Usage
  • Added notifications for picking up Danger Zone items (Exojump, Parachute, Armor, etc)
  • Added various tips for important Danger Zone related information. (Will be adding a command to disable these as well as saving your !aspect selection in an upcoming update.)
  • Proximity Chat is ignored during Lobby Phase and Post Game Phase
  • Spread out spawns in Lobby Phase.
  • Breach Charge now displays its correct name
  • Re-Added Vote Kicking (When we move to Beta, this will likely be disabled again in favor of a more consistent moderation approach.)
  • Added an OCE Server located in Singapore

February 2, 2026

7 changes
  • Added color coated cases for items purchased from the buy menu.
  • Re-enabled votekicking and increased ratio to 60% required (up from 50% which is the default)
  • Enabled Proximity Chat (will be disabled when in lobby & post game in the future)
  • Stability Improvements
  • Fixed Respawn after Warmup
  • Fixed spawn stacking when a player forgets to select a position
  • Added additional NA East Servers (5 of NA East and 5 EU for now)

February 1, 2026

3 changes
  • Fixed Repulsor breaking your entire loadout (rare bug)
  • Fixed enemies counter in hud (reminder to do !aspect 3/4 or 16/9 or 16/10 depending on your resolution if you do not have our custom hud showing in game)
  • Fixed a bug that allowed you keep money after warmup

January 31, 2026

7 changes
  • MORE LOOT, EVERYWHERE!
  • You can now carry two primary weapons
  • Removed certain weapons from the pool entirely like the auto sniper
  • You can now stack bump mines for more momentum
  • Zero Fall Damage while you have an exojump equiped
  • Being able to hit red boxes with your fists at the cost of reduced damage
  • Added repulsor (respawn beacon) to Solos (may be moved to airdrops only later, but for now enjoy spawning with it!)